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9 posts tagged gaming
9 posts tagged gaming
Witness as the #MW3 ban hammer falleth. Prestige Token exploiters banned, stat reset & removed from leaderboards. twitter.com/fourzerotwo/st…
— Robert Bowling (@fourzerotwo) January 6, 2012
The Great #MW3 Swag Giveaway!
Thanks for an amazing 2011! To ring in the New Year and show my appreciate for all the passion and support all of you have shown; I’m giving away all of this #MW3 swag I’ve saved up over the year to my @fourzerotwo Twitter followers.
Here’s How:
1) Follow @fourzerotwo on Twitter
2) Check everyday until 2012 for a tweet containing a picture of the swag pack up for grabs.
3) RT and Respond to whatever the tweet asks.
Thats it! I’ll choose a random entry to each picture and award the swag pack.
There will be 7 days of giveaways, starting at 6pm PT tonight (Dec 26th), with multiple giveaways on certain days.
Thanks for all the support!
1st pack: #MW3 @munitio earbuds, dog tags, beanie, custom Cpt. Price USB drive & 2GB iPod shuffle! Just RT for chance. twitter.com/fourzerotwo/st…
— Robert Bowling (@fourzerotwo) December 27, 2011
Ready for new game modes for Modern Warfare 3? I’ve got some surprises for you for the weekend. I’ll confirm full details tomorrow! #MW3
— Robert Bowling (@fourzerotwo) December 15, 2011
We decided to create each other stocking hangers for our first Christmas, rather than buy generic ones. This is the one I made Caroline.
Standard stocking hanger from Target + Toys from my desk + glue = Sweet Sweet Gamer Love.
This image may not look like much but it represents a very important principle in character design for First Person Shooters. The 50 yard read.
A key component of our multiplayer character design was that you needed to be able to instantly identify the threat of an opponent from 50 yards away. the silhouette and gear placement on each class was key to achieving this.
A detail that I fully appreciate when playing, especially when I’m sprinting full speed around the hedges on Wasteland. The ability to easily identify a silhouette of a sniper compared to an assault class shapes my entire tactic and route.
This concept was used during the development of Call of Duty: Modern Warfare 2 while discussing the direction of our multiplayer character design.
I’ve launched an Official Infinity Ward tumblr. Give it a follow for official updates and some discussions (such as the one above) behind some of our design decisions.
As part of the Play For Japan initiative, people from all over the game industry are holding a series of auctions to raise money for the relief effort in Japan. 100% of the profit from these auctions is donated to the American Red Cross and their Japanese relief. Below, you can find the official Infinity Ward auctions:
Life-Size Call of Duty: Modern Warfare 2 Ghost Statue
Call of Duty: Modern Warfare 2 Framed and Signed Poster
Call of Duty: Modern Warfare 2 Prestige Edition for Xbox 360
Call of Duty: Modern Warfare 2 Soap MacTavish 12” Statue
Every item has been autographed by the entire Infinity Ward team.
by Robert Bowling (host) with Len Peralta (co-host)
album GamerGeekDad
Len Peralta returns to take the helm as co-host with host Robert Bowling. We discuss Len’s adventure at the Penny Arcade Expo, why everyone should know Paul Dini, how to score unique art or a life-size statue of Ghost all while helping the Japanese Relief effort. Also, its Sunday Sunday and Monday comes after that.
(8-bit Friday Intro by Danny Baranowski)
First Person Super Mario by Freddie Wong (youtube) (twitter) - a Call of Duty treatment on Super Mario Brothers and it looks glorious.
The genius team over at Telltale Games have announced they’re officially working on The Walking Dead Game.
Every time I see a property I love, and think “I’d love to make this into a video game!”, these guys jump on it, run with it, and make it happen. An amazing team!
Interview: Interview with The Walking Dead creator Robert Kirkman on the official game